The DS a lost cause?

Hinesmdc said:
in halo, you shoot a gun, yet some people still have trouble with that. idk what your getting at, but stop.
No, the circle thing is literally all you have to do. In Halo, you shoot, move, target, avoid, and all that.
 
Mai Valentine said:
I like EBA myself, but it gets really hard on higher difficulty settings, which is why I haven't played it in a long time.
I know I've tried to beat the last boss on hard difficulty but its SOOOO hard ;_;.
 
well for FPS fans there is call of duty for DS and quake

for RPGs well is a long list but actually not all of them are turn based.

and i guess that bioware will do something similar to sonic and the secret rings becuase sonic+ turn based= no speed at all
 
RPGs don't have to be turn based, they have to be role playing games. Hence the name.
 
But if it ISNT turn-based, then it would basicaly be like all of the other 3-d sonics only with RPG elements.
 
Well couldn't it technically be action/turn-based fighting? Like in KOTOR? Besides KOTOR, Bioware also made Jade Empire, and all the Neverwinter Nights games, so it's not like they don't have experience with making rpgs. :)
 
zDOODY said:
I dont know maybe Bioware will do something like Tales instead of turn based for its RPG.
How did I not think of that? ITS PERFECT!
 
Look, no one should be worrying about the combat here. Bioware games have had phenomenal contact...excluding Jade Empire...always. Even going back to Baldur's Gate, the combat has always been some of the best out there. If anyone can do a Sonic RPG from a combat stand point, it's Bioware. What we should be worrying about is...well basically everything remotely involved in plot and characters.
 
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