Who should make the next Zelda game?

  • Thread starter Thread starter Boom$ickle
  • Start date Start date

Who should it be?

  • Square Enix

    Votes: 5 29.4%
  • Sony entertainment (Hey, they made Shadow of the Collosus.)

    Votes: 1 5.9%
  • Nintendo

    Votes: 6 35.3%
  • Epic

    Votes: 0 0.0%
  • Ubisoft

    Votes: 0 0.0%
  • Kojima Productions

    Votes: 0 0.0%
  • Konami

    Votes: 1 5.9%
  • Capcom

    Votes: 0 0.0%
  • Stealth_Toilet Productions

    Votes: 4 23.5%

  • Total voters
    17
They were totally creative and awesome. The first one is even fun, and I normally get sick of the first one in every game.
 
Ooh. And that's bad? I love that a Zelda game had some difficulty. And not dumb difficulty, like the Water Temple(I've actually been able to do it pretty fast recently).
 
MM was actually too hard IMO. It was cool and edgy, but Ive never had the urge to play it again after I beat it once. No...wait...thats just because that mummy thing in the closet scared the **** out of me :shivers:
 
I don't hate ReDeads at all. I mean, enemy wise, they suck, with the face rape and massive hurt, but I didn't find them scary like most people.
 
Im talking about the thing that came out of the closet in that house where you had to wait until that little girl left to gain access into. Where you get the mummy mask.
 
Boom$ickle said:
Im talking about the thing that came out of the closet in that house where you had to wait until that little girl left to gain access into. Where you get the mummy mask.
Pamela's dad.
 
It was kinda cheap, though. Bunny Hood and Inverted Song of Time. Slowed them down, sped you up.
 
And there's really no reason to unless you need another Mask real quick.
 
The problem with adding all those masks as usable inventory is that it had you scrolling through your pause menu screen a lot more often. Especially considering I, like FHQ, always used the bunny hood, and usually the mask for the temple I was in, so that only left me one slot for some kind of weapon/ability.

I think MM was great in concept, but over ambitious and a little bit rushed. It's the only game I think is worth playing through with a guide, because figuring out on your own how to get every single mask seems like a bit of a fool's errand.
 
Back
Top