MegaDrive20XX
Segatron Genesis... call me the wizard.
Nihon konnichiha!! こんにちは日本! ^___^
http://www.joystiq.com/2008/10/08/joystiq-live-from-microsofts-tgs-2008-press-conference/
10:40PM ET – We're sitting tight, listening to a panel discussion between reps from Capcom, Square Enix, and Namco Bandai discussing the current realities (crisis?) facing the Japanese gaming industry. Appropriately enough, we're waiting for Microsoft's John Schappert to take the stage and deliver his TGS keynote. We'll keep taking notes here, and begin updating as soon as things get underway.
11:03PM ET – Finally! The lights are down and the screen is on. They're playing a The Last Remnant trailer. Very slick, as is to be expected from a Square Enix RPG.
11:06PM ET – John Schappert is on stage, reminding us that TLR will premiere exclusively on Xbox 360 this November – the 20th to be exact. He thanks the preceding panelists for sharing their insight (read: We better pay more attention to Micrsooft). Schappert brings up his background as a Super Famicom developer (dude's the real deal) – wants to help Japanese creators bring their games to the world. Says we need three key things.
11:08PM ET – Need great tools, an online service (hey, how about Xbox Live?), and a console at a price "the world can afford." Nice little dig at the still more expensive PlayStation 3. "We think Xbox 360 is the platform best equipped to help Japanese developers bring their creations to the world."
Sales in Japan have jumped five-fold year over year, thanks in part to that recent price-cut. Sales are up 60% on Xbox 360 games relative to Xbox 1 games. Schappert claims consumers will spend $1 billion on Japanese Xbox 360 games.
11:11PM ET – "Xbox 360 has emerged as the console for RPGs." Strong words, Schappert. Where's the proof? He's gonna show us – Star Ocean: The Last Hope trailer is on the screen.
http://www.joystiq.com/2008/10/08/joystiq-live-from-microsofts-tgs-2008-press-conference/
10:40PM ET – We're sitting tight, listening to a panel discussion between reps from Capcom, Square Enix, and Namco Bandai discussing the current realities (crisis?) facing the Japanese gaming industry. Appropriately enough, we're waiting for Microsoft's John Schappert to take the stage and deliver his TGS keynote. We'll keep taking notes here, and begin updating as soon as things get underway.
11:03PM ET – Finally! The lights are down and the screen is on. They're playing a The Last Remnant trailer. Very slick, as is to be expected from a Square Enix RPG.
11:06PM ET – John Schappert is on stage, reminding us that TLR will premiere exclusively on Xbox 360 this November – the 20th to be exact. He thanks the preceding panelists for sharing their insight (read: We better pay more attention to Micrsooft). Schappert brings up his background as a Super Famicom developer (dude's the real deal) – wants to help Japanese creators bring their games to the world. Says we need three key things.
11:08PM ET – Need great tools, an online service (hey, how about Xbox Live?), and a console at a price "the world can afford." Nice little dig at the still more expensive PlayStation 3. "We think Xbox 360 is the platform best equipped to help Japanese developers bring their creations to the world."
Sales in Japan have jumped five-fold year over year, thanks in part to that recent price-cut. Sales are up 60% on Xbox 360 games relative to Xbox 1 games. Schappert claims consumers will spend $1 billion on Japanese Xbox 360 games.
11:11PM ET – "Xbox 360 has emerged as the console for RPGs." Strong words, Schappert. Where's the proof? He's gonna show us – Star Ocean: The Last Hope trailer is on the screen.