The Offical DEAD SPACE thread

MegaDrive20XX

Segatron Genesis... call me the wizard.
http://kotaku.com/5034526/thats-right-warren-ellis-worked-on-dead-space

This game is changing the look and feel of "Survival Horror" they claim.

They hired a real horror writer to work on this project.
 
I wonder how well this is gunna work out as it is EA's first major M rated game.

And I think this should be in General Discussion seeing as Dead Space is gunna be on PC, 360, and PS3.
 
Good question, I know it's going for the RE4 camera view and action. Your health meter is located on your spine. Which is a nice touch to know how you're doing lol. It's just really dark, almost like if an "ALIENS" movie to game was done correctly.
 
Unlike RE4 you have complete control of the camera and you can move while you aim. You also need to destroy all limbs of the creatures to truly defeat them.
 
http://www.joystiq.com/2008/08/29/dead-space-ups-release-date-to-week-of-oct-20-in-na-europe/

The release date was pushed up to Oct 21st :)
 
http://kotaku.com/5045558/dead-space-scares-up-earlier-release-date

:lol This is a first...it was pushed up...AGAIN...to October 14th!
 
The Mega-Mini Review:

This game scares the living poop out of me.

It's a blend of the original "ALIEN" Movie, John Carpenter's THE THING, and with a hint of Resident Evil 4 gameplay.

Making this a sure-fire candidate for Survival Horror Game of 2008 by FAR.

The weaponry is very pleasing: the plasma cutter, flamethrower, mine launcher, and rifle pack a punch.

There is a store in the game and a work bench. The store provides items and the work bench is for upgrading weapons and armor.

Alot of hidden rooms on the ship "Ishimaru", but be warn what you bargain for, each room can be a trap or helpful....

This game is no walk in the park, I have had a bit of a challenge on normal mode so far. I stopped at Chapter 3, the first boss was a bit of a doozy.

This armor suit you wear has a ton of sweet features! "kinesis" mode (You can lift objects with your left arm) and "Slow Down Shot" (this is very helpful if the enemy is moving TOO fast or a door won't stay open from a malfunction.

Puzzles to slove can range from easy to tricky of course.

Monster designs? Astounding and freakishly delightful!

LOCK DOWN is the worst scenario I've faced so far, you have to kill all the enemies in the room in order to get out alive.

Atmosphere and graphics? DAAAAARK and SCARY AS HELL. Remember, in space...nobody can hear you scream....Graphical details and visuals are breath-taking by far, it's odd, first we had BioShock last year, now this year it's Dead Space. Rolling out great titles every year it seems.

Should you pick it up? Most def! That's if you can survive this horrific sci-fi nightmare.. ::D
 
Agreed! Wait until chapter 4. There's some heart-racing moments in that one. It was a long one too. Replay value is great if you want to collect the achievements/trophies for it as well.
 
http://kotaku.com/5065452/dead-space-team-studied-car-wreck-victims

Dead Space team studied car wreck and war victims in order to get the corpses to look as REAL as possible. O.o
 
MegaDrive20XX said:
http://kotaku.com/5065452/dead-space-team-studied-car-wreck-victims

Dead Space team studied car wreck and war victims in order to get the corpses to look as REAL as possible. O.o

Yeah, in the art book, it says the team had the hardest time researching that stuff for the victims in the game.
 
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