Offical HALO REACH Thread (March 2011. Defiant Map Pack!)

Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

I'm still on campaign. I really want to take my time on this because I don't want to end it so soon, you know? I'm only on Heroic though, Legendary is a wee bit too hard for me. :lol
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

Just beat Campaign. It was AMAZING. My favorite campaign of the series, no doubt about it.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

The first update to the playlist just hit. Bungie's listed all of the changes, here.

A few notable changes:

Rumble Pit
* Added Crazy King
* Added Juggernaut
* Removed Oddball on Asylum

Team Slayer
* Removed SWAT
* Removed Classic
* Weights adjusted based on voting data

Team SWAT (New!)
* Based on existing Team Slayer SWAT offering
* Removed Hemorrhage
* Replaced Zealot with Arena Zealot map variant

Team Objective
* Added Crazy King
* Added several gametypes on Powerhouse (CTF, Assault, Stockpile, Crazy King, 3 Plots)
* Removed heavy vehicles from all 4v4 Team Objective gametypes

Multi Team
* Added Rocket Race

Big Team Battle
* Added Crazy King
* Removed SWAT
* Removed Snipers from Boneyard
* Weights adjusted based on voting data

Doubles Arena
* Removed Slayer Pro for Season 2
* Removed Boardwalk
* Replaced Zealot with Arena Zealot map variant

Team Arena
* Removed Slayer Pro for Season 2
* Replaced Zealot with Arena Zealot map variant
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

I'm sad that they aren't doing Slayer Pro for Season 2..... Though I am glad that they are doing something about Zealot.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

I don't really like Zealot for any game type. People always go up to the top and mess around in the no gravity area and don't even play the game properly. I think if it didn't have that, it would be a decent map, but still not as good as Midship.

And I don't actually understand why they took Asylum out for Oddball. Too many people throwing the ball off the edge or something? I played some Oddball matches on Asylum and didn't have a problem with it.

Has anyone seen a good remake of Wizard or Warlock using the Forge World map? I'd love to play those again.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

Arena Zealot gets rid of people camping on top. Go up there and you're greeted with 10 seconds to return to battlefield.

Asylum is only a problem when people go on top of the two bases.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

Win.

Mai Valentine said:
Team Slayer
* Weights adjusted based on voting data

Team SWAT (New!)
* Based on existing Team Slayer SWAT offering
* Removed Hemorrhage
* Replaced Zealot with Arena Zealot map variant

Team Objective
* Added Crazy King
* Added several gametypes on Powerhouse (CTF, Assault, Stockpile, Crazy King, 3 Plots)
* Removed heavy vehicles from all 4v4 Team Objective gametypes

Big Team Battle
* Added Crazy King
* Removed Snipers from Boneyard
* Weights adjusted based on voting data

I actually like Zealot. I don't ever go up top though, and just got lucky I guess and don't get many games where people do.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

http://kotaku.com/5659797/halo-reach-gets-campaign-matchmaking-oct-19

woot!
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

Boneyard on BTB = :sick

The other team grabbed all the vehicles and completely creamed the team I was on. The game ended 75 to 31.

Maybe my team just sucked, but this map is the most unbalanced map I've ever played, in any Halo game. If they get all the vehicles, it's really hard to make a comeback.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

Mai Valentine said:
Boneyard on BTB = :sick

The other team grabbed all the vehicles and completely creamed the team I was on. The game ended 75 to 31.

Maybe my team just sucked, but this map is the most unbalanced map I've ever played, in any Halo game. If they get all the vehicles, it's really hard to make a comeback.

I don't know why, but I really love that map. Maybe it's cause I always end up with all the vehicles. :lol BTB is my favorite playlist.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

It was BTB Slayer, and we really got slayed. :lol I haven't played any other game types on it, so I guess I really can't say whether I like it or not. It might be better once I play on it some more.
 
Re: Offical HALO REACH Thread (Sept 14th, 2010. Be there.)

http://www.joystiq.com/2010/10/14/halo-reach-noble-map-pack/

True story: Just yesterday we were saying, "Huh, not as many people seem to be talking about Halo: Reach lately." Then, this morning we wake up to find that Bungie will be stoking the flames on November 30 with the downloadable Noble Map Pack. Get out of our heads, creeps!

Ten bucks gets you access to three new environments. The first is Tempest (pictured), an abandoned shoreline facility featuring two symmetrical bases for 8 – 16 player fights. Anchor 9, an orbital dry-dock controlled by the UNSC, is a more intimate 2-8 player affair. Finally, there's Breakpoint, a series of frozen, modular archaeological labs for 8-16 players fracases. Oh, and there are 250 more Achievement points to be had, which we know is all you really care about. Monster.
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

Here are the new Achievements and the requirements to get them. :)

50g - Totally Worth It
Earn a Double Kill from the Grave in multiplayer Matchmaking.

50g - Both Barrels
Earn a Double Kill with the shotgun in multiplayer Matchmaking.

50g - Cross-Mappin'
Kill a player at long range with the DMR in a matchmade Slayer game.

42g - You Ate All the Chips
Collect all of the flags in a matchmade Stockpile game.

13g - You Blew it Up!
Blow up the research facility in a matchmade Invasion game on Breakpoint.

25g - Poppin' & Lockin'
Destroy a vehicle using Armor Lock in a matchmade game.

20g - Offensive Driver
Earn a kill in a matchmade Rocket Race game
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

http://www.1up.com/news/halo-reach-maps-mark-first-dlc-pre-order-gamestop

This is the first DLC pre-order in history!
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

I actually got that, but I don't wear it. It's not really that exciting. The flames on the flaming helmet don't actually move so your avatar looks like it has DBZ hair. I decided to stick with my Kat armor instead.

I've already gotten three of the new Achievements. "Totally Worth It," "Poppin' & Lockin'", and "You Blew It Up!"

I mostly do the daily challenges, but I've been working on completing the campaign solo on Legendary. So far I've gotten through Winter Contingency, ONI Sword Base, Long Night of Solace, and Lone Wolf. I find that if I play in small chunks, I tend to do better.

Am I the only one still playing? :lol
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

I see no one's posted in this thread in a while, but whatever.

I've played Reach since the day it came out, but I just now got the map packs and I've only gotten Poppin' and Lockin' so far.

I've also convinced 2 friends to get it, and I turned one into one of those "all-I-play-is-Reach" people.

Yeah, I really like this game.
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

I'm still trying to buy SpartanEvolved's 360 Elite since he upgraded to a slim...

I wanna play Reach more!
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

I still play. ^_^ I've almost gotten all the levels completed solo on Legendary. All I have left to do is Pillar of Autumn.

I'm up to Brigadier at the moment.
 
Re: Offical HALO REACH Thread (Nov. 30th. Noble Map Pack.)

Grindspine said:
I'm still trying to buy SpartanEvolved's 360 Elite since he upgraded to a slim...

I wanna play Reach more!

That's when you grab Spartan by his Big ol' Best Buy head and say "HEY! Gimme yer Sexbox boy or I'm gonna show those nakie pictures of you dressed as Lady Gaga!"
 
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