Lost Odyssey

Hinesmdc said:
always bringin the mood down
??? They have four discs. They aren't gonna compress data. Its clearly not gonna be Oblivion length, but it should probably be a good 50 hours. I'm not really sure how I'm bringing down the mood.
 
IGN has a preview.

You begin as Kaim, an immortal who has lived 1000 years, but suffers from amnesia. Kaim stumbles off the battlefield after nearly being crushed by a meteor and finds himself embroiled in the politics of neighboring nations on the brink of war. Over the course of the first disc, Kaim's memories begin coming back to him in two ways. The first is through a natural progression of the story as essential bits and pieces related to a political conspiracy flash before Kaim's eyes. This is slow to build, but offers some intriguing pieces towards the end of the first disc. The other, more interesting way to earn back memories is through dreams, which reveal stories of Kaim's past. These are often triggered by conversations with NPCs. There are around 30 dreams to discover and all are delivered as text with some artistic backgrounds. Boo text, right? Well, don't discount these memories. Many of these tales, while illuminating on the long history of Kaim's world, are often excellent reads. In fact, several are more interesting than anything that's happening in the main storyline.

Along the way, Kaim runs across another immortal, Seth, who also has amnesia. She's a precocious warrior who joins Kaim in his travels. It turns out that there are five immortals in the world and part of your quest is to discover who they are and perhaps have them join your party. That, however, awaits you beyond the first disc. The story is slow to build as Kaim is not particularly interesting for the first few hours. It isn't until you stumble upon an ailing woman and her two children in a deserted town that a little twist gives the entire story a much-needed kick in the rear. Over the final few hours of disc 1, Kaim goes from being a gruff-voiced, cliché bad ass to a unique and intriguing character. And as the political drama begins to solidify, things get interesting. Of course, just as soon as the game kicks it into gear, it's on to the second disc. A disc we don't yet have. Talk about your cruel and unusual punishments.


Lost Odyssey is about as traditional a JRPG as you are likely to ever find on 360. Fortunately, even long-time Japanese developers realize the limitations of turn-based combat and constant inventory management. Mistwalker has thrown in a few wrinkles. If you don't like traditional RPGs, there's probably nothing in these wrinkles that is going to change your mind, but for those of us who have played our fair share of turn-based RPGs, the changes are enough to allay any sense of tedium. At least through the first disc.

Overall they seemed to like what they played.

I'm excited for this game.
 
The Achievements have been announced, but a lot of them are secret.

http://xbox360.ign.com/articles/845/845383p1.html

Looks like it might be a hard game to get 1000 on. :)
 
Despite the crappy amnesia thing, I'm still really looking forward to the story in this one.

On a side note, am I the only one who really doesn't care about achievements?
 
Homicidal Cherry53 said:
Despite the crappy amnesia thing, I'm still really looking forward to the story in this one.

Yeah, me too. Since SSBB got pushed back to March, it looks I'll be able to pick up Lost Odyssey when it comes out. :)
 
I plan on getting this game when it releases tomorrow....Four disc long is awesome, but i just read it has over 24 hours of just cut scenes and over six hours of written dialog!

Im a huge Final Fantasy fan, and the fact that Hironobu Sakaguchi worked on it made me love this game instantly without a second thought...so what are your expectations for it?

(also, Nobuo Uematsu does the music, thats always a plus)
 
Back
Top