stealth toilet
Moderator
Check it out! http://www.egameaddiction.com/gameaddicts/content/view/350/66/
You may need to listen to the first part first. It can be found here: http://www.egameaddiction.com/gameaddicts/content/view/346/66/
You can also download it from iTunes, but I don't have the link handy. Just go to iTunes and podcasts and search World9-3.
Oh, and Twitter. twitter.com/armachairhour
---------------------------------
More than that, what do you guys think about death in videogames? What games have unique "dieing/respawning" systems? How is tension created in a game without making challenges frustrating? Any games you can think of that accomplish challenging the player and creating tension without the threat of the player dieing? Prince of Persia perhaps?
Do it up.
You may need to listen to the first part first. It can be found here: http://www.egameaddiction.com/gameaddicts/content/view/346/66/
You can also download it from iTunes, but I don't have the link handy. Just go to iTunes and podcasts and search World9-3.
Oh, and Twitter. twitter.com/armachairhour
---------------------------------
More than that, what do you guys think about death in videogames? What games have unique "dieing/respawning" systems? How is tension created in a game without making challenges frustrating? Any games you can think of that accomplish challenging the player and creating tension without the threat of the player dieing? Prince of Persia perhaps?
Do it up.