ok... does anyone else notice slow down in the Xbox 360 games? Gears of war..

Bluevoodu

Site Founder
I am not trying to talk down the 360...   I've played it a lot and I have nothing wrong with the system.

Now, In the Gears of War trailer when explosions and other stuff are going on, there seems to be a lot of slowdown.  I've seen the same thing in NFS, and perfect Dark Zero on the 360.  Is it because the 360 is being pushed too hard, programmers aren't efficient.... or what's the deal?

It doesn't happen all the time though.... I just noticed it a lot in the trailers and commercials I've seen for Gears of War... and in a couple other games.... but mainly I noticed it a lot in Gears of War.

What do you all think?

Bv :hat
 
There was an article a while in GI where they were talking about the slow-down when the battles heat up. They said they wanted to make sure everything runs smoothly by the game's launch date. If they fix it or not, we'll find out when GOW is finally released. I have no idea what causes it.
 
It is most likely because the version we saw was running on a single processor of a multi-processor machine...or it was just a rushed demo for E3.
 
Just like Oblivion..... Reviewers were testing early copies and noted a lot of slow down on oblivion as well. The final consumer product came out fine, I'm sure the same will happen with Gears
 
Once again I must refer to the Penny Arcade lads and quote Tycho when he said:

It is our theory that perhaps some boxes were set to 1080i and some to 720p possibly creating performance disparities, because Keek and myself experienced no framerate abberations worth discussing. We did briefly experience a vision of a future where we spend every night playing Gears of War online, but I'm not sure that's connected to the vertical resolution.

:lol
 
Re: ok... does anyone else notice slow down in the Xbox 360 games? Gears of war.

i was going to suggest wat guitar said. I just think it hapens on things running really fast
 
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