Expert Opinion on the DS & PSP in EGM

Mai Valentine

Moderator
"Nintendo has asked me to make [Super Monkey Ball for the Nintendo DS], and I'm interested in making it." - Super Monkey Ball's Toshihiro Nagoshi

"I'm really impressed with the DS touch panel technology--I hope I can do something with it. But I'm not sure if the PSP and DS are apt for Silent Hill. The ideal gameplay environment for playing Silent Hill is in your room, alone, in the dark. If you were playing it on a portable, your friends might interrupt you. If it were a game like Silent Hill Shooting, then it might be a different story." - Silent Hill's Akira Yamaoka

"I'm really interested in the Nintendo DS. It might not lend itself too well to action games, though. With Castlevania, I couldn't see myself targeting enemies with a stylus. You could maybe move around with your finger, but that would the screen really greasy! Or imagine some kid eating food and then playing! So yes, it's very interesting, but it might be difficult to make something that really uses it." - Castlevania's Koji Igarashi (Editor's Note: Mr. Igarashi later told us that he does plan on making a new Castlevania for the DS, with a gameplay system similar to Castlevania: Aria of Sorrow (GBA), once he can figure out how to make use of the touch screen.)

"I see a lot of potential in the Nintendo DS, but I'm not sure if I know how to get all those features to work!" - Neo Contra's Nobuya Nakazato

"[My current challenge is] to make the best portable game. I asked myself which was better: PSP or Nintendo DS? Everyone is talking about that. I automatically judged, based on my past playing history: Nintendo. There is no other way. It will be Nintendo DS. I don't know yet [if I will use the touch panel and both screens], but I will give you secret information: There is a big fan of Nintendo working with me...my daughter!" - Dead or Alive and Ninja Gaiden's Tomonobu Itagaki

"My first impression of PSP was that it had really awesome graphics and that users would love to have [Gamecube RPG] Baten Kaitos on it, but I fear two issues: battery life and the price. With the DS, the double screen and touch panel are very unique. A card-based game like Baten Kaitos [would work well with] the touch panel." - Baten Kaitos' Shinji Noguchi
 
all of this sounds reassuring.... but I am telling, Nintendo Never sees games from these people.

call me crazy :crazy but for some reason, I am not buying what they say UNTIL I see a castlevania on an Nintendo system again.

its about time for a Nintendo Castlevania frig it all.

†B†V† :hat
 
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