Mai Valentine
Moderator
http://cube.ign.com/articles/445/445082p1.html
I've never played Xenosaga, but that sounds pretty cool. I'm starting to warm up to Baten Kaitos even though it's card based.
The GameCube has been seeing some big RPG support of late, but perhaps none of the games are as big as Baten Kaitos. This completely original RPG is being developed by an all star cast of developers with production supervision by Monolith Software, the folks behind Xenosaga. That's some heavy hitting RPG support for a system that's not known for its RPGs.
From what we can tell, having played through the first couple of hours of the recently released Japanese version, GameCube owners aren't just getting any old generic RPG here. Right off the bat, it's clear that Monolith has, perhaps purposely, done away with many of the conventional notions of what makes an RPG.
You can read our various previews for a summary of the game's background story, but here's the cool new thing we learned today. You, the player, actually have a role in the game. While the main character's name is unchangeable from Kalas, you seem to server as his conscience. Kalas actually speaks to you from time to time (referring to you by the name that you input at the start of the game) and asks you questions about what you'd like to do at key points. And he's not the only one you can hear you. The heroine, Xelha hears your voice faintly and describes you as a ghost.
I've never played Xenosaga, but that sounds pretty cool. I'm starting to warm up to Baten Kaitos even though it's card based.